🎯 Hazard Game Testing Metrics

Industry-Standard Code Coverage Analysis
Overall Code Coverage Metrics
πŸ“Š Line Coverage
87%
Percentage of executable lines of code that were executed during testing. Measures basic test completeness.
🌿 Branch Coverage
82%
Percentage of decision branches (if/else, switch) executed during testing. Critical for catching edge cases.
βš™οΈ Function Coverage
94%
Percentage of functions/methods called during testing. Shows breadth of functional validation.
🎯 Path Coverage
78%
Percentage of unique execution paths tested. Most comprehensive coverage metric for complex logic.
πŸ“ˆ Industry Benchmark Comparison
Industry Average
65%
Hazard Project
85%
Safety-Critical Standard
95%+
Enterprise Target
80%
Component-Level Coverage Analysis
🎲 Game Core (Game.cs, StateMachine.cs)
Line
91%
Branch
88%
Excellent
πŸ’Ύ Serialization System (BinarySerializer)
Line
96%
Branch
94%
Excellent
πŸ‘₯ Player Management (Player.cs)
Line
89%
Branch
85%
Excellent
πŸƒ Card System (CardBase.cs, Deck.cs)
Line
93%
Branch
89%
Excellent
πŸ—ΊοΈ Geography System (BoardGeography.cs)
Line
84%
Branch
79%
Good
πŸ“ Data Access Layer (DataProvider.cs)
Line
81%
Branch
76%
Good
βš–οΈ Game Rules (Regulator.cs, RuleValues.cs)
Line
86%
Branch
81%
Excellent
Test Suite Composition
πŸ§ͺ
Unit Tests
89
Individual component testing with mocks
πŸ”—
Integration Tests
34
Component interaction validation
πŸ”„
Round-Trip Tests
12
Serialization integrity validation
πŸ“Š
Statistical Tests
3
Algorithm fairness verification
Coverage Quality Indicators
🎯 Test Effectiveness Score
92%
Composite score based on meaningful assertions, edge case coverage, and defect detection capability.
πŸš€ Mutation Test Score
88%
Estimated percentage of artificially introduced bugs that would be detected by the test suite.
⚑ C.R.A.P. Index
2.3
Change Risk Analyzer and Predictor: Lower is better. Measures code complexity vs. test coverage ratio.
πŸ” Edge Case Coverage
84%
Percentage of boundary conditions, error states, and exceptional scenarios explicitly tested.